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#1 |
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Moderator
Join Date: Jun 2009
Location: Body Count Inc - Against ALL Authorities
Posts: 12
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-A- formed up last night with about 180 in gang. After messing around for a bit, -A- decided to head to D-G and cause some havoc. Once in the system, they hit both jump bridges and the cynojammer. They then went to the station and took a few potshots... Click here to read the full report.. (includes videos, images and more)
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#2 |
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Administrator
Join Date: Jun 2009
Posts: 189
Corporation: Sniggerdly
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More than us who has discovered the joys of Providence ;D
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#3 |
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Junior Member
Join Date: Jun 2009
Posts: 2
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holy shit im jealious
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#4 |
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Junior Member
Join Date: Jun 2009
Location: Virginia
Posts: 9
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thats a ridiculously lopsided victory.
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#5 |
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Member
Join Date: Jun 2009
Location: PL
Posts: 32
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This battle report says by ander on the front page. That needs to be fixed.
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#6 | ||
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Administrator
Join Date: Jun 2009
Posts: 191
Corporation: Sniggerdly
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Quote:
Quote:
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#7 | |
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Administrator
Join Date: Jun 2009
Posts: 189
Corporation: Sniggerdly
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Quote:
This is a bug, it was a moderator (Pallidum) that posted the report and somehow wp is stupid and autosaved when I was in editing mode on this report. However, due to a wp limitation. If the usergroup of the user is editor you don't get the dropdown list to select post_author. If the original author had been either normal user or subscriber it would've given me that option. Silly yes, and I'll fix it soon(TM). |
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#8 |
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Administrator
Join Date: Jun 2009
Posts: 189
Corporation: Sniggerdly
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Bug is now fixed. See development thread.
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#9 |
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Moderator
Join Date: Jun 2009
Location: Body Count Inc - Against ALL Authorities
Posts: 12
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Yay! Awesomestuff! I have a name, I'm famous!
![]() I myself scored 40+ kills in that battle. My husband did the same. One of our guys scored 119 kills last I checked. As one of our enemies said on SHC, it wasn't until after the battle that the FC was informed about the gun cycling bug. D'oh!
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#10 |
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Junior Member
Join Date: Jun 2009
Posts: 2
Corporation: Legio V Fidelas
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I was part of the "Proviblob" and I can honeslty say from our side of things the lag was unplayable - hence why the field was abandonded. THe grids took 4 minutes to load and -A- had the advantage in that dept as they were loaded up and did not have to leave Planet 1 the entire fight. It was mstated that -A- notified GM's to reinforce the grid but the grid was not enforced. THe next time -A- comes in with those numbers and the grid is not reinforced I can assure you they will not get a fight. I will say it again ... The batttle 1) did not really last 3 hours 2) was not playable from the Provi side 3) Was over not due to losses but due to lag. We simply had no choice but to abandon the field. CCP needs to come up with some means to adaptively reinforce grids based on demand.
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#11 |
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Junior Member
Join Date: Jun 2009
Posts: 2
Corporation: Legio V Fidelas
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I also want to mention that -A- needs to get off your asses as well when we come to play. Two nights ago a 50 man HAC fleet from Provi went to two highly populated -A- systems trying to get a fight and they just stayed docked. We ended up getting one stupid Myrm at their JB in GE. The least you guys could do is return the damn favors.
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#12 |
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Junior Member
Join Date: Jun 2009
Posts: 24
Corporation: H A V O C
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Work FTL I wasnt there either. We went on saturday again and downed a bridged and basically were told that no fight would happen = (.
One of our members got on 119 mails lol. |
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#13 | |
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Junior Member
Join Date: Jun 2009
Posts: 24
Corporation: H A V O C
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Quote:
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