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Battledb.com - EVE-Online Battle Reports » Battlereport » BattleDB » PROVIDENCE/D-GTMI - AAA vs Proviblob in 3 hour battle - June 9, 1800-2200

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Old 06-10-2009, 08:00   #1
Pallidum
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Default PROVIDENCE/D-GTMI - AAA vs Proviblob in 3 hour battle - June 9, 1800-2200

-A- formed up last night with about 180 in gang. After messing around for a bit, -A- decided to head to D-G and cause some havoc. Once in the system, they hit both jump bridges and the cynojammer. They then went to the station and took a few potshots... Click here to read the full report.. (includes videos, images and more)
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Old 06-10-2009, 09:01   #2
ander
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More than us who has discovered the joys of Providence ;D
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Old 06-11-2009, 02:20   #3
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holy shit im jealious
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Old 06-11-2009, 20:43   #4
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thats a ridiculously lopsided victory.
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Old 06-11-2009, 21:02   #5
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This battle report says by ander on the front page. That needs to be fixed.
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Old 06-11-2009, 22:12   #6
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Quote:
Originally Posted by Narciss View Post
This battle report says by ander on the front page. That needs to be fixed.
in this thread http://www.battledb.com/forums/showthread.php?t=31 ander talks a bit about this. i think it may be causing the author name to be changed

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When editing posts, the latest user editing the post will show as post author (that is not a bug, although a bit annoying at times and is normally fixed by selecting author in post_author field). If an ADMIN edits an EDITOR's post. The posts post author is set to the name of post_author field cannot be changed back to the EDITOR name due to WP design limitation. The post_author field does not display if it was an editor that made the post - a workaround is in the process.
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Old 06-11-2009, 22:15   #7
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Quote:
Originally Posted by Hubris View Post
in this thread http://www.battledb.com/forums/showthread.php?t=31 ander talks a bit about this. i think it may be causing the author name to be changed

This is a bug, it was a moderator (Pallidum) that posted the report and somehow wp is stupid and autosaved when I was in editing mode on this report.

However, due to a wp limitation. If the usergroup of the user is editor you don't get the dropdown list to select post_author. If the original author had been either normal user or subscriber it would've given me that option.

Silly yes, and I'll fix it soon(TM).
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Old 06-12-2009, 01:03   #8
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Bug is now fixed. See development thread.
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Old 06-15-2009, 10:52   #9
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Yay! Awesomestuff! I have a name, I'm famous!

I myself scored 40+ kills in that battle. My husband did the same. One of our guys scored 119 kills last I checked.

As one of our enemies said on SHC, it wasn't until after the battle that the FC was informed about the gun cycling bug. D'oh!
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Old 06-15-2009, 14:56   #10
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Default LAG = Bad but Playable? not really

I was part of the "Proviblob" and I can honeslty say from our side of things the lag was unplayable - hence why the field was abandonded. THe grids took 4 minutes to load and -A- had the advantage in that dept as they were loaded up and did not have to leave Planet 1 the entire fight. It was mstated that -A- notified GM's to reinforce the grid but the grid was not enforced. THe next time -A- comes in with those numbers and the grid is not reinforced I can assure you they will not get a fight. I will say it again ... The batttle 1) did not really last 3 hours 2) was not playable from the Provi side 3) Was over not due to losses but due to lag. We simply had no choice but to abandon the field. CCP needs to come up with some means to adaptively reinforce grids based on demand.
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Old 06-15-2009, 15:00   #11
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I also want to mention that -A- needs to get off your asses as well when we come to play. Two nights ago a 50 man HAC fleet from Provi went to two highly populated -A- systems trying to get a fight and they just stayed docked. We ended up getting one stupid Myrm at their JB in GE. The least you guys could do is return the damn favors.
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Old 06-15-2009, 15:41   #12
Manfred Sideous
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Work FTL I wasnt there either. We went on saturday again and downed a bridged and basically were told that no fight would happen = (.

One of our members got on 119 mails lol.
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Old 06-15-2009, 15:42   #13
Manfred Sideous
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Quote:
Originally Posted by Jacen Organa View Post
I was part of the "Proviblob" and I can honeslty say from our side of things the lag was unplayable - hence why the field was abandonded. THe grids took 4 minutes to load and -A- had the advantage in that dept as they were loaded up and did not have to leave Planet 1 the entire fight. It was mstated that -A- notified GM's to reinforce the grid but the grid was not enforced. THe next time -A- comes in with those numbers and the grid is not reinforced I can assure you they will not get a fight. I will say it again ... The batttle 1) did not really last 3 hours 2) was not playable from the Provi side 3) Was over not due to losses but due to lag. We simply had no choice but to abandon the field. CCP needs to come up with some means to adaptively reinforce grids based on demand.
On grid warp-out FTW
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